Friday, December 29, 2006
Thursday, December 07, 2006
*
I released Ep5 of the S6 dio last nite. Unfortunately, there are some glitches with it that can be easily resolved. I admit, I didn't quite understand how zipped files work and it was brought to my attention that stuff was out of order. Which seemed wrong to me cuz the original folder it's in, everything's numbered right. But alas, any photo labeled 100+ gets shoved after #9! Literally, these damn computers read it as 8, 9, 100, 101, 102, 103+ and THEN back to 10, 11, 12... Dumb. But I fixed both Episodes 1 & 5 since they go over the 100 mark!
While on the subject of Ep5, I couldn't quite do everything I would have liked. I won't spoil y'all with what I had planned, tho a few people I talk to regularly on MSN KNOW what I've been bitching about. For those in the know, I skipped it. Had to do with lack of patience and my own storytelling w/ fotos ability.
Episode 5 introduces Shadow Walker. There's probably some confusion over just what the HELL he is doing. He IS a clone of Snake Eyes, that much is obvious. But when did this happen? I'll reveal that later on. Shadow Walker was sent in to succeed where Zartan failed. If you remember, Zartan handed the data on the Sigma suits, the energy source for them and the access codes to the Seattle outpost to Storm Shadow. In Ep4, Storm Shadow is defeated by Snake Eyes and SE 'steals' the data back.
*
I'll admit it. I skipped the sequence of SW downloading the data to his wrist unit. Sure, it would have made more sense but the lack of flow in the story wouldn't have made it any smoother. I guess I just ask people to assume that SW is running around the installation and only certain times are highlited. Particularly the SW vs Tunnel Rat, SW vs Stone and SW vs Spirit.
*
Until Next Time
Tuesday, November 28, 2006
I’m just gonna babble on here about my S6 universe. It’s obvious that my 3.75” and my 8” universes aren’t very Hasbro-canon-like. Or comic. Or cartoon. Or filecard. Let’s face it, Hasbro is doing a great job w/ S6 but at the same time, it also leaves the small base of fans wanting more. It’s more than just characters, but other elements. Anyway, for those who have been reading the dio, allow me to clue you in on some things that might leave ‘you’ wondering about things.
*
If you wonder why some of the ‘descriptions’ are short, I haven’t done much with the characters yet. Which is also why they don’t have a prominent role in the dios.
*
1. Storm Shadow is a Cobra. He isn’t a brainwashed duder who goes from team to team and he sure as hell isn’t anything like his 3.75” counter part. He was hired as Cobra Commander’s bodyguard but also serves as assassin and saboteur. Storm Shadow also is the head of the Arashikage, a clan of ninja that he trains. The average warrior can be promoted to Nite Creeper.
*
2. Nite Creepers are genetically and artificially enhanced. They have intense surgery on their brains and are “wet-wired” so info (missions, training, etc) can be directly downloaded into them. They have heightened strength, better eyesight, better reflexes and are impervious to weather conditions. However, all the work on their brain leaves their heads w/ a corpse-like complexion and glowing green eyes. Their primary weapons are the claws on their fists and the long blades on their forearms.
*
3. Snake Eyes was adopted by Storm Shadow’s parents at a young age. Snake Eyes’ parents died in a horrific car crash on a mountain. Having no other family and a target of becoming of spending a troubled life as an orphan, the Arashikage adopted him. Snake Eyes and Storm Shadow would later move back to Japan. SE returned to the US for college but ended up in the military and eventually, GI Joe.
*
4. Destro is the “mad scientist” of Cobra. He creates the weapons and armor that Cobra uses. He is a not a battlefield technician, preferring to stay in the background. He’s also content being nowhere near the battlefield. Destro is always working on something and trying to perfect his technology. He came up with the cybernetic systems for the Nite Creepers as well as the ‘brains’ for the 2 Ninja BATs. His next step is to create suits for a team of Cobra that can counter GI Joe’s every move.
*
5. Cobra Commander is better at barking out commands and orders than he is fighting on the battleground. He prefers to stay far behind his forces and lets the BATs do his work for him. He is evil and ruthless. He believes that technology will defeat the Joes and that he will rule the world. Cobra Commander believes that cloning the Sigma6 members will hand him an assured victory.
*
6. Firefly is a GI Joe and quite hardcore. Firefly has had to make some complex decisions in his life. Not one to reflect on his life (past & present), he hides his anxiety and stress behind off-color remarks. He has become a superstar on the Joe team, much to the others disgust.
*
7. Long Range is a long-time Joe who can never seem to get the limelight.
*
8. Tunnel Rat, the youngest of the team, is the best at what he does. He tends to be the most competent on the field, enjoys the heat of battle and is the most optimistic. However, he isn’t like Firefly who hides behind snide remarks and comments.
*
9. Kamakura is a ninja trained by Snake Eyes. He has trained heavily in an array of weapons and can use just about anything to his advantage. Kamakura steps up when needed, but doesn’t prefer the role of leadership. He is Firefly’s best friend, despite them butting heads over issues. Kamakura trained Firefly in the martial arts.
*
10. Hi-Tech is the technology and weapons guy. He is Destro’s counterpart and perhaps, just as weird.
*
11. Duke is the leader of the Sigma6 team.
*
12. Spirit is the tracker of the Sigma6 team.
*
13. Heavy Duty is the heavy weapons expert of the Sigma6 team. He’s fairly laid back but his anger can often get the best of him. The kinetic plasma gloves he wears give him incredible power. Heavy Duty is an expert of all weapons and can cook quite well.
*
14. Lt. Stone is Duke’s right hand man. Stone primary role is as a spy but he’s adept at flying the Dragonhawk transport aircraft.
*
15. Zartan is the master of disguise for Cobra. He is also adept at espionage and likes to play mind games with the Joes. He has a sick sense of humor and is a fair fighter.
*
16. Aleph is the Nite Creeper leader. Brother Shane was promoted and given the name Aleph after capturing Firefly.
*
17. BurnOut is a clone of Heavy Duty. He specializes in energy flame weapons. He sees life as one big game. He would like to take the Joes on himself but knows that he needs someone to watch his back. Powerfully built, he has all the technology that the Nite Creepers have.
*
18. Sonneilon & Asmodeus are two unique Ninja BATs. They are too expensive to reproduce. They are Destro’s creations and can fight as well as any human. Their ‘soft’ brains are ‘wet-wired’ so data can be downloaded directly. They are constantly learning and they consider themselves “Alive”.
*
19. This currently nameless character is a clone of (left blank intentionally). He will play a large role in Ep5.
Sunday, October 29, 2006
*
I'm having a lot of fun with the Sigma6 dio. It's episodic so the story will be longer and more involved than the other dios I've done. The 3.75" dios come off more like a movie to me. The S6 stuff would be like a cable-only tv show or movie. Certainly, there's more swearing with the S6 characters. It's hard to explain why, I think it's just the mix of characters. I don't exactly equate a character like Firefly being quiet and reserved liked the Transformer, Prowl, y'know?
Then it's on to Episode4 which is still being mapped out.
Wednesday, October 25, 2006
Friday, October 20, 2006
*
As most people know, the garage was scheduled to be turned into a master bedroom. It would be complete w/ bath, a small office and a sitting area. Terpsma Construction began 10/12 and while a few days, things seemed to be slow, we are seeing real movement. After the walls of the garage had come down (they were unfinished) and the new studs were put in for walls, it looked like we were getting somewhere. The last few days, Phil and Brent have been building the frame of the floor! Next Monday, an inspector should come out to check the plumbing to make sure things look kosher.
Until Next Time.
Tuesday, October 17, 2006
*
Easy. I was shooting the S6 dio last summer when I had no cash to build the sets for the 3.75". Originally, I was going to wait but decided to go ahead with shooting. In fact, ALL the flashback scenes (the grayscale missions where Firefly is the man), were done MONTHS before Ch 3 of the 3.75"! Interesting too is the fact that many of the sequences were already shot. The last things I had to do was chop 'em up, add dialogue and well, the VERY last thing was shoot a cover. Principal fotography was actually finished the same time as the 3.75" shooting.
What else... I have a few pages of notes and this Sigma6 universe is one I'm building myself. There might be some things mirrored from the cartoon, but as I have not WATCHED the cartoon, I don't really know what's going on over there. I AM making some very pointed differences between my S6 and Hasbro's. The main point in question would be the fact that MY Firefly is a Joe operative. Period. He is NOT a Cobra agent infiltrating. I like the idea of a man falling from grace far more than an infiltration story. Well, at least for the beginning. Yeah, go ahead. Think Star Wars. Think Anakin Skywalker.
*
Saturday, October 14, 2006
*
The remodel on our garage started on 10/12! We've been waiting many months for this. Art came over w/ his 2-man crew and started hacking away at the concrete. He needs to cut a hole to set up the water pipes for the bathroom and then create a ditch to pour a new footing. It was loud, messy and way loud.
As well, the parking regulations are rather nutty and we will be redoing just about the whole backyard to accomodate the city's 18'x18' parking area. Emi is down with my parents today helping with yardwork while I'm sick at home with the sick baby. She will discuss ideas of how to make things better int he backyard. The parking also has to be 10' off the sidewalk which shoves it, technically, in the middle of our backyard. I started moving my plants into the bed out front as well as a few into Emi's part of the yard.
This also means that I can't build any dio sets. Good thing I did a lot of shots for the S6 dio before this all started.
I have to admit, the end fight sequence of my dio feels pretty half-assed. The limited articulation of 3.75" Joes drives me batty and I can't achieve what I really want. Yes, I can try and manipulate the shots as much as I can, but there is a point where it won't work. A Star Wars like fight scene, I was NOT going to get. But that's ok cuz the S6 dio should work out better in that regards.
Until Next Time
Monday, October 09, 2006
Sunday, October 08, 2006
That should be about it. Until next time.
Wednesday, September 13, 2006
*
I don't know what they call it in Star Wars Episode 1, but the end of Chapter 3, Episode 2 will take place in the equivalent. Generator Room. Power Room. Whatever it's called, it's big.
*
I started w/ these long cork/particle boards from Lowes. I had them cut 'em in half, painted them up and well, the base is 4'x4'. Then I started cutting out the walkways, in which there'll be 2 levels of 'em. I have other pics including test shots.
*
*
Tuesday, September 12, 2006
Saturday, September 09, 2006
Until Next Time...
Friday, September 01, 2006
Sunday, August 13, 2006
*
*
Friday, we arrived at my parents around noon. The plan was for Emi and I to go on a bike ride that we had been talking about doing for a couple years. But alas, Emi was tired and instead, Kody and I went to the river to take pictures. That nite, my parents gave us our 1 Yr gift from them. It was the photo album of our wedding! And it is an incredibly beautiful and jaw-dropping wedding album! It's nothing that I expected in terms of albums. Absolutely wonderful.
*
Afterwords, we walked around Seattle Center, got lunch and chilled at the big fountain. I have video of the fountain erupting and kids running and music... And the weather was great! Then it was off to Pike Place.
*
We always go to Pike Place when we are in Seattle. We checked out the sites and flowers and everything else. But what was really fun, other than buying a couple of shirts, was that I had my palms read and my astrology reading. Emi had a lil bit of the astrology but there were time constraints. In any case, the woman was pretty amazing because w/o telling her anything about me, she was quick to figure me out AND what my interests were. Totally weird and cool!
And to keep this GI Joe oriented. I got the Dragonhawk today from the Target in Factoria. And I got the v1 Snake Eyes and Jungle Snake Eyes Friday morning. All I need is HALO DUKE and I'm good for GI Joe for at least 2 months!
UNTIL NEXT TIME!
Wednesday, August 02, 2006
*
Thursday, July 20, 2006
Saturday, July 08, 2006
Episode 2 War For Territory
Thursday, July 06, 2006
*
*
*
Monday, June 26, 2006
Friday, June 23, 2006
AND ALL THE WAY AROUND...
Thursday, June 15, 2006
*
*
Tuesday, June 13, 2006
Sunday, June 11, 2006
Episode 1
In terms of Chapter 2, titled "Fear of the Dark", what the reader sees for the cover is the Chronicles cover again and then the Chapter 2 cover underneath. Chapter 3, Here to Eternity will follow the same formula. In fact, it's a standard I made for my dios. I could've tried to jam EVERYTHING on the same page, but it made no sense. In dvd terms, it's like a box set. You have the box cover, then the individual dvd covers each with it's own episodes (errrr, thinking SW here).
Anyway, I got it all fixed up and am quite happy with how things turned out.
Until next time...
Tuesday, June 06, 2006
Sunday, May 28, 2006
Friday, May 26, 2006
Chapter2
FEAR OF THE DARK
Part4
Part1 - Corridor construction
Part2 - The GI Joe RRTS
Part3 - Lobby construction
Today, part4, is about deleted scenes. Any dioist out there knows that even the shortest dio can end up with 2-3x as many shots as planned. Sometimes it's about getting the correct angle. Other times, it's trying to get the macro to work properly. Maybe the lighting is off. Maybe, just maybe, something isn't consistent (which is usually my problem along with the macro focus).
The first dio I ever did probably had over 1000 shots. The 5th chapter alone was broken into 2 parts and comprised over 150 shots. Back then, I was snapping them off faster, not having a clue how the camera actually worked! If the dio was around 1000 shots big, then imagine how many pics I actually took!
I've done several dios between "The Ultimate Weapon" and "Transformation". In a way, I am treat "Transformation" as my 1st dio. I finally have the resources to actually do a proper one. I have to use 2 photo programs to make it work. Arcsoft's Photostudio isn't too bad a program. It will freeze and then shut down if you ask too much of it. What do you expect from a product made back in '98? I resize there, change the original pics to grayscale, add film grain, etc. The 2 things it does NOT have are the abilities to insert shapes and word balloons. I had been making my own word balloons from the line tool (which often caused it to shut down before saving). We also have MS's PhotoIt. I only use it for printing and word balloons. I have yet to really figure out EVERYTHING in both programs. I use what I need and I learn what I need, y'know?
The 1st chapter of "Transformation" was very easy to shoot. The set wasn't that big. But in relation to sets that other people work on, it could be considered big. It could be 'built' on a desk or counter top if need be. It's portable and easy to break down. (HA! Finally found the pic that was supposed to be Part1 of Making-of.)
Chapter1 was fun. It was a sarcastic (maybe satirical) look at how Hasbro makes their GI Joe figures. Pop in an old figure into the Transformation Chamber, give it a whirl and out pops the next version! It worked on Snake Eyes, y'know? It worked on Rollbar too, but he came out as Hellfire, the Saw Viper. Being the mook I am, I left the end open-ended and decided I should continue on. I had all these wild ideas after Luke Ellison released his masterpiece of a dio.
Chapter2 was frustrating. It had MORE to do with the slowness to build the sets than shooting the pics or even getting the story straight in my head. I break every part into folders. If you read Fear of the Dark closely enough, everytime the black bars show up, it's a change in scene. In my case, it's another part/folder.
I think the corridor scene was the most involved of all the scenes. The lack of lighting made it incredibly difficult to get that 'right' shot. I had to throw away a lot of shots. Be it lack of focus, or inconsistency of story. I actually had to get rid of maybe 5 shots where the characters were in different places from scene to scene. That just didn't make sense. But there were a few scenes cut from the video sequences too.
I admit, there is a lot of jabber in my dio. More than I like, but it's helping get the story across. A lot of the scenes cut would have been ones with them jabbering. The scene below was cut. When I shoot the scenes, I'm usually winging it because the story is in my head. This would have been a scene of the crew getting ready to enter the body of the Cobra installation. Thing is, there would have been about 5-6 consistent frames of babbling.
So what it comes down to is this. Do I want several shots of the guys carrying on the conversation or do I shove the conversation into 1 frame and make it really wordy? Either way, it's a ton of dialogue and honestly, who wants to read a ton of it? The dio is supposed to be fast paced. *snaps fingers - snap/snap/snap/snap* There are places where it is supposed to slow down a tiny bit.
Chapter1 was practically a prologue. Chapter2 was supposed to set up the atmosphere and mood of the whole story. What were the Joes facing? What did they miss on the monitor? Some of the deleted scenes are thrown away simply because it doesn't mesh with the story, which can be different than scenes being inconsistent.
This particular shot, the Joes are out of order. When the sequence starts Footloose is point, not Bombstrike. It doesn't matter WHERE this shot would go, it is inconsistent. Of course, part of the problem might lie in the story itself. There are actually 2 sequences. 1 is the corridor that goes from the lobby to the body of the installation. The 2nd sequence is the from the door to the installation to Overkill's Lab. The whole lighting thing was testing my patience and I rushed thru it. In DOOM terms, there's a scene of the RRTS leaving the safety of the lobby, going thru a connecting corridor and then into the installation. The idea was supposed to be the same. If I had been smarter, I would have used different lighting for the 1st corridor and then the emergency red lighting for the 2nd. Oh well...
That should wrap it up for today.
Until Next Time...
Thursday, May 25, 2006
FEAR OF THE DARK
Part 3
Part1 discussed corridor construction. Part2 discussed the GI Joe team that went in. Today is part3 and I will discuss the construction of The Lobby.
I won't BS anyone here. The Lobby was an absolute headache. I had high hopes for it, but because of my lack of carpentry skills, I can only do so much. Plus, money was tight and I really had to work with what I had. Way back when, our friend Brenna was having a fence built. We ended up with all the 2x4s that were used as guides for the fence posts. So I had a ton of 2x4s sitting around. Plus, my father came up and installed a couple of shelves in a closet. The old shelves, made w/ what seems to be a really lame particle board, were discarded and kept by me.
The Lobby is made 90% of wood. This is actually in a pretty early stage. 2x4s make up the support pillars and part of the floor. You can't quite see it, but the 2nd level is sitting on a couple of 2x4s. I drilled 2 2x4s into the back of the support pillars (T-construction).
For the flooring, I used those discarded shelves. I used a dremel and cut a square U shape. Would I like to have done a rounded lobby? Yes, I would have. But like I mentioned, I don't know how. This whole process didn't come all out of my mind. I used the lobby from the movie Doom as my inspiration.
I know, I know, NOT quite the same thing. But I used it for reference. It would be during this particular phase that I started taking test shots to see how things would look when the occupied with figures. It was pretty cool but not finished enough to get a good idea. There was one little element that kept on bothering me. Would it be BIG enough? I would find it months later the answer to that.
Now, if you look hard enough, you can see that Beach Head is standing on something. That was the early stages of the steps/stairs. I bought 2 sets of steps so the Joes could walk right up to the raised floor. You can also see the basswood 'beams' I used for just about everything. Easy to cute, fairly inexpensive and it just adds little details here and there. They would also be used for guard rails. I used the figures to figure out the scale of things. The height of the guard rails, how tall the structure should be, distance between 1st and 2nd floors, etc.
So this is a shot where things are closer to being finished. Beams were added to the pillars to hide the screws. It also added a lil texture and color to an otherwise GRAY set. The stairs are finished with a tiny bit of dry brush to make the steps look a lil worn. I also built (out of basswood) 2 computer consoles. Unfortunately, they aren't working consoles. It would have been really cool to have light coming from them to help illuminate the area. The console downstairs would act as a... Errrrrr... whatever consoles do when you see them in movies.
Ok, so other than adding details and stuff, the last things to do were the walls and in theory, a ceiling. Because I wanted to just get Chapter2 done, I skipped the ceiling and skipped on 1 wall panel.
When I was doing the next test shots, I found that the set wasn't big enough. :( I added two more floor sections to make the set longer. If I took a pic of the 'small' set, the viewer could see the edges. Look closely and you can see the guard rail on the right side ends right at the wall, which also is the end of the set. Didn't quite work the way I wanted so using the trusty 2x4s, I created 2 more floor pieces. Foamboard was glued on top then painted gray like the rest of the set. As for the floor, it's the same idea as Overkill's Lab. 2 painted boards.
As for the walls, those were pretty easy, but time-consuming. The longest part of doing this was waiting for the paint to dry. Like the corridors, it's: measure, cut, paint, wait-to-dry, and add detail. Those too warped so there was a lot of bending of the foamboard to try and keep the straight. I added a 2nd door (it's red) just to make the set more interesting. For the most part, the walls are taped on. The backside of the lobby was set up so it's not 1 big wall piece, but several. Masking tape is everywhere, keeping the stuff standing. The left wall is taped on. You can't see a piece of tape that goes from the wall to the left pillar. As for the right side, it's not taped at all. I have 2 water bottles holding it up. The green towel is there to help keep out the light because where the walls meet were NOT cut straight. :(
Just for the record, I'm not into flash photography for the dios. So I try to use natural light when possible or a good old lamp. In this case, ALL that is illuminating the lobby is an overhead halogen clip-on desk lamp. Due to a bit of warping of the actual 2x4s, I had to tape a section to the table! Despite all the lil inaccuracies of the set, most of it can be fixed w/ a lil photo editing.
The final look of the set as seen in the dio? Take a look. Not once do you get to see the whole thing at once. Part of it is director's choice. Part of it has to do with what can be pictured properly w/o seeing all of the set's faults. Hope you enjoyed it!
Until next time...
Wednesday, May 24, 2006
FEAR OF THE DARK
Until next time...